I've been painting a bunch of Tong figures lately for In Her Majesties Name. However, they are pretty versatile figures and I can also use them for Pulp Alley, 7TV and Empire of the Dead.
Most are from the IHMN range - Black Dragon Tong set but I also had a Malifaux figure sitting around and a set of Pulp Figures' Tong that I picked up off a secondhand stall about 12 months ago. I haven't thought of any themes or anything at this stage but I'll come up with something later on.
Showing posts with label IHMN. Show all posts
Showing posts with label IHMN. Show all posts
Tuesday, 3 September 2013
Friday, 23 August 2013
IHMN - First Game
Greetings Folks,
Had my first game of IHMN last night at Nunawading Wargames Club. My friend Richard and I decided to give the rules a test run. His Society of Thule v's Mrs Slocombe and her Girls. I got to use my long abandoned Victorian board and terrain which was good. It's a pin in the rump to cart around and set up but it looks nice.
After a second (& third) reading the rules seemed pretty straight forward and took us only a couple of turns to get things running pretty smoothly. We still had to refer to the book throughout the night but by the end of the game reference became less of an issue. I can see that after a couple of games you would hardly have to look anything up. Overall we were pretty happy with the outcome.
For the sake of learning the basics we just had a general bash and here are some pics.
The Scene: The docks in a Old London Town...
Some highlights were when Mrs Slocombe's Mechanical Pussy detonated it's electro-magnetic device. What a great thing it was too (but I was silly enough to follow it into the fray and more of my ladies got knocked down than the Prussians. I remember that next time!). One of my Unfortunate Women managed to bash in the skull of one of the Prussian Jagers and he go back up in Zombie form. Another has his head knocked with a wrench and did the same.
At the end it degenerated into a general barney with everyone jumping in Boots and all.
Had my first game of IHMN last night at Nunawading Wargames Club. My friend Richard and I decided to give the rules a test run. His Society of Thule v's Mrs Slocombe and her Girls. I got to use my long abandoned Victorian board and terrain which was good. It's a pin in the rump to cart around and set up but it looks nice.
After a second (& third) reading the rules seemed pretty straight forward and took us only a couple of turns to get things running pretty smoothly. We still had to refer to the book throughout the night but by the end of the game reference became less of an issue. I can see that after a couple of games you would hardly have to look anything up. Overall we were pretty happy with the outcome.
For the sake of learning the basics we just had a general bash and here are some pics.
The Scene: The docks in a Old London Town...
Some highlights were when Mrs Slocombe's Mechanical Pussy detonated it's electro-magnetic device. What a great thing it was too (but I was silly enough to follow it into the fray and more of my ladies got knocked down than the Prussians. I remember that next time!). One of my Unfortunate Women managed to bash in the skull of one of the Prussian Jagers and he go back up in Zombie form. Another has his head knocked with a wrench and did the same.
At the end it degenerated into a general barney with everyone jumping in Boots and all.
Wednesday, 14 August 2013
Finally - In Her Majesty's Name
Yes... Finally.
I've had a copy of IHMN for a while now but I've failed to do anything with it. I bought a set of the Dragon Tong figures but I've only just started to paint them. However, just starting to put paint to metal got me to look once again at the rule book and I decided to create my own company with figures that I already have.
and here is what I came up with:
Betty
Blockbuster Cost: 38
Wild
Violet Wilde Cost: 21
Mechanical
Pussy Cost: 13
I've had a copy of IHMN for a while now but I've failed to do anything with it. I bought a set of the Dragon Tong figures but I've only just started to paint them. However, just starting to put paint to metal got me to look once again at the rule book and I decided to create my own company with figures that I already have.
and here is what I came up with:
Mrs Slocombe's Finishing School for Wayward Young Women
Mrs Slocombe’s
Finishing School for Wayward Young Women is a private institution for the
betterment of young ladies of class as well as tending to the succour of unfortunate women of lesser standing. Instead
of allaying their wayward ways Mrs Slocombe, instead, harnesses the innate rebellious
nature of her pupils for the betterment of Queen, Country and Empire. Through
training, guidance and firm discipline Mrs Slocombe’s Ladies are able to go tête à tête with the toughest
Adventuring Companies of the modern era.
Mrs Slocombe, the widow
of Sir Harold Slocombe, is the dowager of her husbands’ substantial fortune. Seeing
the Empires’ need in these times of tumult, she concluded that the Empire’s
womenfolk were not playing as active a part in the defence of the realm as they
could. Therefore, the Slocombe Finishing
School for Wayward Young Women was founded as a means to mobilise the
Daughters of the Empire. Her pupils are educated in bartitsu, marksmanship, medicine,
engineering and the sciences.
Knowing a sizable commodity
when she sees one Mrs Slocombe also opened a hospice for the unfortunate women
of London’s streets. All women of lowly means are welcome at these premises and,
although they are not obliged, many are willing to aid their benefactorix in
her efforts against the Empire’s foes.
Mrs
Slocombe Cost: 62
Pluck FV SV Speed Armour
2+ +2 +3 0 10
Talents:
Leadership (+1), Inspirational, Gunslinger, Duellist (Rapier)
Armour: Steel
Chain Corset & Petticoat
Weapons: Bonus Modifier Range
Pistol +1 0 9”
Arc Pistol +1 -1 6”
Rapier +1 -1 Melee
Mrs Slocombe is a
formidable lady in the field of battle where she is an inspirational leader
being expert with the rapier as well as a crack-shot with a pistol. By her exemplary
example her ladies go forth willingly into danger knowing that they have been
prepared by experts in their fields.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pluck FV SV Speed Armour
4+ +3 +2 +1 9
Talents: Martial
Artist (added to FV & Speed), Tough
Armour: Jack,
Faraday Shield
Weapons: Bonus Modifier Range
Galvanic Bolt
Thrower +1 -1 18”
The wilful daughter of a wealthy tea merchant Elizabeth Bloch
is a somewhat intemperate young lady. However, under the governance of Mrs
Slocombe she has found an ideal outlet for her aggressive nature. She has
mastered the martial art of bartitsu and thoroughly enjoys the destructive
capabilities of galvanic energy.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pluck FV SV Speed Armour
4+ +1 +3 0 9
Talents: Duellist
(pistol), Marksman (pistol)
Armour: Magneto-static
Umbrella
Weapons: Bonus Modifier Range
Pistol +1 0 9”
The daughter of an American railroad tycoon, young Violet
Wilde has been deemed by her distressed parents to be out of control. She has,
therefore, been transported to the England and put under Mrs Slocombe’s care in order to curb her errant
ways. Modelling herself on her beloved Wild
West Gunslingers’ Miss Wilde is a deadeye shot with her trusty Colt
Peacemaker.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Abigail
Piccadilly – aka The Rocketrix Cost:
48
Pluck FV SV Speed Armour
3+ 0 +3 0 8
Talents: Marksman
(Hunting Rifle), Medic
Armour: Lined Coat
Weapons: Bonus Modifier Range
Hunting Rifle +4 -2 36”
Equipment: Steam
Boost Hopper (as Vertical Spring Translocator)
The only survivor of a doomed safari on the Dark Continent Abigail
Piccadilly was orphaned when her parents and their party were taken (and presumably
eaten) by cannibal natives. After staggering from the jungle many months later
the young Miss Piccadilly was returned to England. Once there she was housed
with relatives who found the continual accounts of her harrowing ordeals upsetting
to the lady and the children of the house. Following an incident involving a “borrowed”
firearm and a gang of footpads Abigail Piccadilly was made a welcome student of
Mrs Slocombe’s Finishing School.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pluck FV SV Speed Armour
4+ 0 0 +2 10
Armour: Small,
fast, nimble & metal (= Steel Chain Shirt)
Weapons: Bonus Modifier Range
Claws (knife) +1 0 Melee
May be equipped with an Electro
Static Burst Generator for 15 pts
Made as a present by a student with an interest in advanced
engineering this is a pretty little toy that is a marvel of modern science. This
charming little beast is Mrs Slocombe’s favourite gadget and she speaks about
it constantly. In her inimitable style, she has had a small modification added
so that it can be made more useful in a serious scuffle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Unfortunate
Women Cost: 7
Pluck FV SV Speed Armour
5+ 0 0 0 7
Talent: Amorous Distraction*
(5pts)
Armour: None
Weapons: Bonus Modifier Range
Improvised Weapon 0 +1 Melee (Hat
pin, broken bottle, half a brick)
*Amorous Distraction (Use in the Shooting Phase. Target a male foe
within 6” and LoS. If that target fails its Pluck Roll it receives a -1 penalty
to Shooting and Fighting for the remainder of the turn.)
Many are the unfortunates that walk the streets of our modern
cities and few are more unfortunate that those poor women forced to sell their only asset in order to eke out a meagre existence.
Fortunately for some, there are those that have been able to allay themselves
of Mrs Slocombe’s succour. These unfortunates often extend their support when their
patron is in need of extra eyes, ears and hands.
Options
Unfortunate Women
may be armed with:
Weapon: Bonus Modifier Range Cost:
Brick Lane
Bottle 0 +1 3” + SV (4”) 6pts
Knife +1 0 Melee 3pts
Derringer 0 0 3” 1pt Single Shot Weapon
Subscribe to:
Posts (Atom)












